01 / About
I learned the work from more than one side.
Design. Engineering. Leadership.
My career started in graphic design, moved through frontend development and UI/UX, and grew into leading multidisciplinary engineering teams. The thread has stayed the same: understand the problem, make the interface clearer, build the system behind it, and help the team deliver it well.
25+ years across disciplines
02 / Across the Process
I work across the whole process.
Not as four separate jobs, but as one connected system.
- 01
Ideate
Turn complex problems into clear direction.
Research / IA / Product Thinking
- 02
Design
Turn direction into usable experiences.
UI/UX / Prototyping / Design Systems
- 03
Develop
Turn systems into working products.
Frontend / React / Angular / Vue / Astro
- 04
Deliver
Turn work into reliable outcomes.
Leadership / Agile / Quality / Stakeholders
03 / Leadership
Leadership without leaving the craft behind.
Close enough to the work to understand it. Far enough back to help the team move.
As a Development Manager, I’ve led multidisciplinary teams spanning frontend, backend, UI/UX, and low-code delivery. My role has included mentoring developers, improving delivery practices, aligning with stakeholders, and creating enough clarity for specialists to do strong work together.
- Multidisciplinary Teams
- Design / Frontend / Backend / Low-code
- Delivery
- Agile / Planning / Quality / Continuous improvement
- People
- Mentoring / Coaching / Cross-cultural collaboration
- Stakeholders
- Direction / Alignment / Communication
04 / Working Toolkit
Tools change. The underlying decisions matter more.
- Design
- Figma / UI/UX / Information Architecture / Prototyping / Design Systems
- Frontend
- HTML5 / CSS3 / Javascript / Typescript / React / Vue / Angular / Responsive Design
- Systems
- Storybook / Design Systems / Component Libraries / Accessibility
- Delivery
- Agile / Team Leadership / CI/CD / Testing / Performance / AI-assisted Workflows
05 / Perspective
25+ years is useful when it stays curious.
Experience should widen the view, not narrow it.
I’ve worked across industries, with global brands, in gaming, and with teams in the Philippines and Japan. That range gives me context, but I still approach new products as something to learn rather than something I already know.
04 / Start a Conversation
What are you trying to make?
Bring me the idea, the problem, or the thing that isn’t working yet.
Let’s Build Something That Ships →